Nebula class: Difference between revisions
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Latest revision as of 19:20, 19 April 2020
Background
The Nebula class was developed alongside the Galaxy class in the 2340s and ‘50s. While Starfleet firmly believed in the feasibility of the Galaxy class, they wanted a more cost-effective ship that would be able to perform much of the same missions as the larger, more expensive capital ships under construction.
Part of the design that was approved by Starfleet included a multi-mission module that could easily be exchanged within days at a suitably euipped starbase. The first pod consisted of a sensor dome attached to the rear of the ship. Designed to aid in long-range reconnaissance and search-and-rescue operations, the sensor pod quickly proved its usefulness, so much so that several Nebula class vessels were allocated to border patrols.
Although the basic Nebula design has approximately 80% of the capability of a Galaxy class vessel in most areas, the addition of the mission pod brings that figure up to 95% or more in that specific area. This flexibility actually allows the Nebula design to accomplish almost identical missions despite its smaller size.
With the flexibility given to it by the replaceable pod/module, the Nebula class has quickly become one of the most produced and utilized starships of the 24th century.
Pod Specifications
Between missions, Commanding Officers may dock at a shipyard or a Starbase and swap their pods for one of the others. By default, Nebula class vessels come equipped with the tactical pod.
Sensor pod:
The majority of the first Nebula class ships were outfitted with this pod, which greatly extended the ship’s sensor range. With this pod the Nebula class ship is virtually unmatched in regards to sensor capability. Ships with this pod module were routinely assigned to deep-space exploration, hostile border patrols or long-range reconnaissance.
- Sub-deck A – Long-range Sensor Array (Upper), Primary Multi-Spectral Scanner Bundles, Pod Communications Array
- Sub-deck B – Deep Space Sensor Platform, Long-range Sensor Array (Lower), Secondary Multi-Spectral Scanner Bundles, Sensor Sub-systems
- Sub-deck C – Signal Compositors, Short-range Sensor Array, Sensor Sub-systems
- Sub-deck D – Advanced Subspace Analysis Sensor Suite, Scientific Analysis Centre, Power Maintenance Systems, Pod Access
Weapons pod:
With the recent Borg invasions and Dominion War, Starfleet quickly mobilized to deploy the weapons pod, which contains 1 aft-facing and 8 forward-facing "pulse" torpedo launchers, and 3 Type X point-defense phaser emitters. The launchers are fed by an additional 200 photon torpedoes stored in the pod itself. The weapons pod is also equipped with two shield generators (one main, one backup), since it was realized that the pod would be an easy target. The shield generators are the same type used throughout the rest of the ship, and draw power directly from the auxiliary energy reserves during red alert situations.
- Sub-deck A – Primary Pod Tactical Sensor Systems, Primary Pod Shield Generator
- Sub-deck B – Sensor Sub-systems, Forward Torpedo Launchers, Aft Torpedo Launcher
- Sub-deck C – Torpedo Loading Mechanisms, Torpedo Magazine, Torpedo Maintenance Bay, Ordnance Fabrication Complex
- Sub-deck D – Secondary Pod Tactical Sensors, Sensor Sub-systems, Auxiliary Pod Shield Generators, Torpedo Magazine, Pod Access
Tactical pod:
This is a recent addition to the Nebula class fleet, and is quickly becoming the default module for all new Nebulas being built. The design combines the scanning capabilities of the sensor pod and the offensive capabilities of the weapons pod into one module. There are disadvantages to this design. The tactical pod contains 75 fewer torpedoes (125) and only three torpedo launchers - two forward, one aft - in order to make room for the sensor pallets. Also, the scanners are primarily designed to aid in targeting for the torpedoes and phasers, and as such are not optimized for long-range usage.
- Sub-deck A - Pod Tactical Sensor Systems
- Sub-deck B - Sensor Sub-systems, Forward Torpedo Launchers, Aft Torpedo Launcher, Torpedo Loading Mechanisms
- Sub-deck C - Torpedo Magazine, Torpedo Maintenance Bay
- Sub-deck D - Sensor Sub-systems, Pod Access
Hospital pod:
This specialty pod, while not found in wide-spread use, includes the same medical facilities found in large starbases and is equipped to handle several hundred casualties at once.
- Sub-deck A – Quarantine, Bio-Hazard Support, Null-Gravity Treatment, Pod Life Support Maintenance, Emergency Batteries, Escape Pods Compartment
- Sub-deck B – Intensive Care Ward, Surgical Ward 1, Surgical Recovery Ward 1, Medical Transporter Room 1, Pod IDF Generators, Medical Supply Storage, Emergency Batteries, Escape Pod Compartments
- Sub-deck C – Triage Ward, Resuscitation Unit, Main Surgery, Surgical Ward 2, Surgical Recovery Ward 2, Nurses’ Station, Medical Transporter Rooms 2 & 3, Medical Supply Storage, Escape Pod Compartments
- Sub-deck D – Main Medical Storage, Pod SIF Generators, Medical Transporter Room 4, Escape Pod Compartments, Pod Access
Habitation/Colony pod:
This pod contains a large number of residential quarters, and is sometimes used on long-term missions, or on missions focusing on populating a colony. Depending on configuration, up to 6,000 people can be ferried in the habitation module. With slight modifications, this module can be configured to act as a troop transport, enabling the ship to carry several thousand troops. This module also contains a dozen dedicated transporters, allowing the roughly 5,000 troops to be beamed out within a relatively short amount of time.
- Sub-deck A – Living Compartments, Viewing Deck, Cargo Storage Bays 1-4, Pod Life Support Maintenance
- Sub-deck B – Living Compartments, Recreation Centre, Pod IDF Generators, Colony Transporter Rooms 1-3, Emergency Batteries, Escape Pods
- Sub-deck C – Living Compartments, Pod SIF Generators, Colony Transporter Rooms 4-5, Escape Pods
- Sub-deck D – Living Compartments, Cargo Storage Bays 5-10, Escape Pods, Pod Access
Shuttlebay/Hangar pod:
This experimental pod includes a large shuttle hangar with the space to hold a significant quantity of fighters and runabouts. A typical hangar pod would contain the following:
- 12 Razor class interceptors
- 6 Broadsword class multi-role/assault fighters
- 12 Valkyrie class space superiority fighters
- 3 Danube class runabouts
- 2 Talon class scout ships
- Sub-deck A – Pod Short-range Tracking Sensors, Landing Assistance Tractor Beam Assembly
- Sub-deck B – Main Flight Deck, Flight Deck Control Room, Emergency Batteries
- Sub-deck C – Main Flight Deck, Group Commander’s Office, Pilot Briefing Room, Pilot Locker Rooms
- Sub-deck D – Maintenance and Repair Facility, Ordnance Storage, Emergency Batteries, Pod Access
Auxiliary Craft
Shuttlebays: 2
Fighters
Runabouts
- Danube Runabout: 2
- Arrow Runabout: 2
- Volga class: 2
Shuttles
Transports
- Titan class: 4
Armament
Defensive Systems
Phasers
Shielding Systems
Torpedoes
- Burst-Fire Torpedo Launcher: 2
- Photon Torpedoes: 238
- Quantum Torpedoes: 119
- Polaron Torpedoes: 18
- Tri-Cobalt Devices: 14
PLEASE NOTE: Nebula mission pods may only be swapped at a fleet starbase (Obsidian Command or a TF Starbase). While the saucer section can detach, it cannot be re-attached without the assistance of a starbase and would, in the interim, leave the engineering section propelled by manoeuvring thrusters and warp only. The deck listing below is that of a Nebula equipped with the tactical pod. As such, the first four "decks" are essentially sub-decks while the ship proper begins on what would customarily be deck 5 but is, in this instance, deck 1. The sub-decks comprise the pod.
MSD
Deck Listing
Deck | Items |
---|---|
Deck A | Pod Tactical Sensor Systems |
Deck B | Sensor Sub-systems, Forward Torpedo Launchers, Aft Torpedo Launcher, Torpedo Loading Mechanisms |
Deck C | Torpedo Magazine, Torpedo Maintenance Bay |
Deck D | Sensor Sub-systems, Pod Access |
Deck 1 | Captain's Ready Room, Main Bridge, Observation Lounge, Executive Officer's Office |
Deck 2 | Junior Officer's Quarters, Environmental System Controls |
Deck 3 | Junior Officer's Quarters, Flight Control Centre, Primary Sensor Array |
Deck 4 | Main Shuttlebay, Upper Shuttle Maintenance Bay, Shuttlebay Operations |
Deck 5 | Lower Shuttle Maintenance Bay, VIP/Guest Quarters, Primary Communications Array, Dorsal Saucer Phaser Array |
Deck 6 | Main Science Labs 1-10, Chief Science Officer's Office, Main Computer Core (Level 1) |
Deck 7 | Senior Officers' Quarters, Hydroponics Bay, Auxiliary Deflector Control, Main Computer Core (Level 2) |
Decks 8 | Transporter Rooms 1-4, Crew Quarters, Commanding Officer's Quarters, Executive Officer's Quarters, VIP/Guest Quarters, Main Computer Core (Level 3) |
Deck 9 | Nine Forward, Senior Officers' Quarters, Astrometrics Lab, Stellar Cartography, Officers' Mess, Main Computer Core (Level 4) |
Deck 10 | Stellar Cartography (Lower Bay), Fusion Reactors 1-4, Main Computer Core (Level 5), Main Impulse Engines (Level 1) |
Deck 11 | Holodecks 1-4, Gymnasiums 1 & 2, Banquet Halls, Security Office, Brig, Main Impulse Engines (Level 2) |
Decks 12 | Sickbay Level 1 (Including: NCU, Maternity Ward, Isolation Ward, Hospital Wards), Main Computer Core (Level 3) |
Deck 13 | Sickbay Level 2 (Including: Triage, ICU, Hospital Wards, Operating Theatre, Dental Offices), Chief Medical Officer’s Office, Medical Supply Storage, Medical Laboratories 1-3, Cargo Bay 1, Civilian Quarters, Primary IDF Generators, Ventral Saucer Phaser Array |
Deck 14 | Cargo Bay 2 & 3 (upper level), Cargo Loading Doors, Cargo Transporter, Civilian Quarters |
Decks 15 | Cargo Bay 3 (lower level), Marine Facilities, Armory, Maintenance Bay 1 |
Deck 16 | Captain's Yacht Docking Port, Secondary Communications Array |
Deck 17 | Crew Quarters, Upper Mess Decks, Tactical Sub-systems, Torpedo Loading Mechanism, Torpedo Magazine |
Decks 18 | Crew Quarters, Auxiliary IDF Generators, Sensor Maintenance, Forward Torpedo Launcher |
Decks 19 | Main Engineering, Chief Engineer's Office, Crew Quarters, Lateral Sensor Arrays |
Decks 20 | Cargo Bay 4, Main Navigational deflector (Level 1), Crew Quarters, Lower Mess Decks, Sensor Sub-systems, Secondary Computer Core (Level 1) |
Decks 21 | Main Navigational deflector (Level 2), Holodecks 5 & 6, Deuterium Storage, Main Probe Storage, Secondary Computer Core (Level 2) |
Decks 22 | Main Navigational deflector (Level 3), Structural Integrity Field Systems, Deuterium Storage, Matter Injectors, Graviton Polarity Generator 1, Shuttlebay 2, Shuttle Maintenance, Secondary Computer Core (Level 3) |
Decks 23 | Cargo Bay 5 (Upper Level), Graviton Polarity Generators 2-4 |
Decks 24 | Cargo Bay 5 (Lower Level), Storage Bays 1-6, Graviton Polarity Generator 5 |
Decks 25 | Science Labs 11-15, Engineering Labs 1-3, Maintenance Bay 2 |
Decks 26 | Aft Torpedo Launcher, Torpedo Loading Mechanism, Torpedo Magazine, Primary Shield Network Generators, Secondary Probe Storage |
Decks 27 | Environmental Support, Waste Reclamation, Maintenance Bay 3, Maintenance Equipment |
Decks 28 | Replicator Matter Tanks, Secondary Shield Network Generators, Forward Tractor Beam Emitter |
Decks 29 | Antimatter Generator, Antimatter Storage Pods, Machine Shops and Fabrication Workshops, Auxiliary SIF Generators |
Decks 30 | Aft Tractor Beam Emitter, Antimatter Supply Manifold, Antimatter Injectors, Antimatter Loading Hatch, Warp Core Ejection System |
Starfleet Starship Classes (Active) | |
Research Bases | Argus class - Lowell class |
Starbases | Nor class - Regula class - Stardock class |
Cruisers | Ambassador class - Galaxy class - Nebula class - Prometheus class - Sovereign class |
Light Cruisers | Akira class - Cheyenne class - Excelsior class - Intrepid class - Luna class - Normandy class - Norway class |
Research Vessels | Nova class - Olympic class - Oberth class |
Escorts | Centaur class - Defiant class - Miranda class - New Orleans class - Sabre class - Steamrunner class |